Let’s dive into three very distinct worlds, two of which are quite immersive.
We are going to see three game mechanics that are completely different from each other and which will appeal to various types of players and especially different skills.
3 to 12 players
8 years +
This is a great game for family fun since the rules are simple and everyone will enjoy looking at the pretty cards in the game.
Everyone has six cards in their possession. At the start of the turn, a player is a storyteller, so his mission is to choose one of the cards he has in his hand and to formulate a clue relating to it.
The other players will have to select a card from their hand that best matches the clue. The storyteller will mix his card with those received from other players and position them along the scoreboard.
All players, except the storyteller, will vote for the card they believe is the storyteller’s. If no one finds the correct answer or if everyone finds the correct card, the storyteller will not score, but the other players will score two.
If some players have the correct answer, but not all, those who got it right will receive three points, as will the storyteller.
Finally, all players, except the storyteller, receive one point for each vote on their card.
The game ends as soon as a player reaches a total of 30 points.
The high quality of Dixit lies in the fact that our brain is called upon to think differently because the illustrations offer many possible clues and interpretations.
There are many expansions to enhance the gaming experience.
2 to 4 players
10 years +
This is a reissue of this popular Marvel-themed game that will certainly appeal to fans of the genre, but also children.
In Splendor, you simply have to acquire cards that will turn into resources to obtain more cards.
Concretely, during a game turn, the player has the choice of taking resource tokens or spending them in order to obtain cards. On the cards, there are resources that can be combined with the tokens for future acquisitions. So we build an engine that becomes more and more efficient.
There are three levels of cards. The former are inexpensive and are used to start the engine. The second have low value points and, at the third level, there are higher paying cards that also allow you to obtain the precious time token, an essential condition for winning.
Because the objective of the game is to be the first player to reach 16 points in addition to having a time token and at least one card of each of the five colors offered in the game.
There are also bonus tiles that can allow you to reach the necessary total points more quickly.
The Marvel theme fits the game really well, and the artwork is very pretty.
We are on a relatively light game that will not present any particular problem for casual players.
Thus, no frequent return to the rulebook for unanswered questions.
Unlock Epic Adventures
1 to 6 players
10 years +
Are you a fan of puzzles and codes to decipher? The game Unlock is tailor-made for you since it uses the principle of escape rooms.
Each box contains three scenarios, one easy, one moderate and one strenuous. In the case of these Epic adventures, we find the scenarios “7th art and death”, “The 7 trials of the dragon” and “Mission # 07”. The recurrence of the number seven refers to the fact that this is the 7th game in the series, which has nine in addition to an edition. Star wars.
To get started in Unlock, we must first download the application which will guide us in the game. We then unpack the first pack of cards. These are numbered and sometimes lettered.
We first read the synopsis of the scenario and, then, we launch the application where we find a stopwatch.
By turning over the synopsis card, we invariably find a first room where card numbers are displayed, we look for these in the package and we place them on the table.
There are various types of cards that each have their function. There are items, machines, codes and other cards that will change the gaming experience in their own way.
The objects will be blue or red and, by combining a blue object with a red object, we will obtain a number that will give us a new card.
Unlock appeals to your capacity for deduction, your logic and your sense of observation because there are clues, even card numbers, on some of them.
You also have to make connections between the clues that sometimes seem incongruous in order to move forward.
If you get stuck, the application allows you to get clues, just to limit the frustration. It’s a good neuron digger and an interesting way to bring a tablet into the game without the tablet becoming the game. Parents will certainly understand what we are talking about.
Natasha Kumar has been a reporter on the news desk since 2018. Before that she wrote about young adolescence and family dynamics for Styles and was the legal affairs correspondent for the Metro desk. Before joining The Times Hub, Natasha Kumar worked as a staff writer at the Village Voice and a freelancer for Newsday, The Wall Street Journal, GQ and Mirabella. To get in touch, contact me through my firstname.lastname@example.org 1-800-268-7116